Progress in NYP is rather slow.
with 17 hrs a week in DMD games, its hard to move ahead of other game designers.
but then i enjoyed my lessons, especially Visual art techniques, or vart.
with 17 hrs a week in DMD games, its hard to move ahead of other game designers.
but then i enjoyed my lessons, especially Visual art techniques, or vart.
Here are some examples of my work.
We Learn as We Play -frm every games student
No time for emo blogs, nows the time to chiong for nxt year is my final year, Attachment to Blizzard!!!jk jk.... thats seriously hard.
Aims by this Year End:
1. model Gundams
2. model self-designed Character
3. improve photoshop painting
4. model / create Lego Sets
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